Realm Disadvantages

    Each society has its own quirks and individual problems. Realm Disadvantages can be taken to represent these. The Disadvantages presented here are just a few small examples, and the GM and the players are encouraged to make up new ones.


Superstitious
varies

    The Realms's inhabitants are constantly fearful of bad omens. Roll against the Frequency of Appearance at the start of each Realm Turn. If the roll indicates that a bad omen appears, substract two from the Realms' Tractability Attribute for that turn.
    If a bad omen appears sometimes (on a roll of 10 or less), the disadvantage is worth 10 points. If a bad omen appears occasionally (on a roll of 7 or less), the disadvantage is worth 6 points.



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