These rules attempt to define a Realm - a tribal
society, a feudal kingdom, a modern nation-state or any other society
you can imagine - as a character in GURPS terms, a character that can
interact - fight, trade, scheme, etc. - with other characters - other
Realms, in fact.
Realm Creation
Each Realm starts with a number of Realm Points, the
equivalent to the Character Points of a normal GURPS character. The
exact number of Realm Points is determined by the GM. With these, the
Realm’s player can increase the Realm Attributes and purchase Realm
Advantages and Realm Skills. The player can also get additional Realm
Points by voluntarily lowering Realm Attributes or purchasing Realm
Disadvantages.
Feel free to discuss these rules in my
RPG forum!
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